![]() I suggest going for Apartments even early on, skipping this entirely. ![]() It holds 12 tenants but isn't amazing in house quality. This can be your workhorse building if you're trying to fit a ton of people really quick in small spaces. (build a few of these once your island is rich) requires electricity (4MW), and houses 2 families. sounds good, but you'll need a ton of these to house everybody Middle quality house that holds 2 families Only holds 1 tenant for a 6x4 space, low housing quality. You don't have to build houses next to roads since people can walk to their house without losing much productivity. Little importance in early game, Medium importance in mid-game, Above Average to High importance in late game. (Husband & wife usually.) Housing Quality of each building will affect your approval rating from the population. Housing can hold tenants and each tenant can have one more person living with them. HOUSING Buildings that your population will live in. (The population you can't really do much about.) The tutorial will generally cover most of how to build structures and how to go about things in Tropico, but to know which buildings to construct is another matter. ) BUILDINGS Buildings are the most important thing in Tropico that you can control. (I haven't gotten all of the information yet so sometimes I will put a question mark (?) to info I don't know. To simplify reading, I'll highlight some important things like best buildings to use. (Thankfully, the game is addictive enough that you'll stick with it despite the learning curve.) Here I'm going to write all the stuff I know about Tropico 3 so that everybody's experience can be smoother. That's normal, especially since you didn't know that you slowly lose money as your workers get paid through the year. Generally, your first campaign mission will turn out crazy, probably end in a huge debt. Most of the gameplay concepts aren't explained completely enough during the tutorial or the campaign missions, so it would take a while for a beginner to grasp the whole concept. ![]() ![]() However, it is a deep game that requires a lot of experimentation and digging into charts and graphs that might make your head scratch. ![]()
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